# Fireland **Type**: Wilderness Region **Planet**: [Arcadia](/swn-golden-triangle/arcadia/) ## Overview Fireland is a dangerous frontier wilderness region inhabited by native Sai peoples, settlers, and various dangerous wildlife. The region sees constant conflict between different groups struggling for survival and control. ## Random Encounters ### Sai People - Bloodthirsty warband - Nomad encampment with herd - Lone hermit astrologer ### Deadly Weather Roll d6, on a 6 it dissipates: - Thunderstorm - Duststorm/blizzard ### Scavengers - Vultures - Jackals - Wolves ### Settlers - Pilgrims trying to find a piece of eden - Militias hunting natives - Trappers hunting beasts (savage, barbarian) - Prospectors who have struck gold (crazed) ## Locations - Fireland Supply Depot - Cobalt Syndicate facility ## Factions Present - [The Sai Peoples](/swn-golden-triangle/the-sai-peoples/) - Indigenous nomadic tribes - [Cobalt Syndicate](/swn-golden-triangle/cobalt-syndicate/) - Operating supply depot - [Maelstrom Corsairs](/swn-golden-triangle/maelstrom-corsairs/) - Use depot for resupply - Settler groups and militias ## Adventure Hooks 1. Frontier conflicts between settlers and Sai peoples 2. Dangerous wildlife and weather conditions 3. Lost prospectors and treasure claims 4. Supply depot operations and pirate activity ## Related - [Arcadia](/swn-golden-triangle/arcadia/) (planet) - [The Sai Peoples](/swn-golden-triangle/the-sai-peoples/) (faction) - Fireland Supply Depot (location)